Territories: One of the standard two-round game modes in the series. Players can choose between the National Liberation Front (NLF/VC) and the North Vietnamese Army (PAVN/NVA), against the United States Army, the United States Marine Corps, the Australian Army, and the Army of the Republic of Vietnam (ARVN). Each faction features unique abilities and options to reflect upon the asymmetrical nature of the game. Rising Storm 2: Vietnam 's multiplayer pits up to 64 players against one another from either the South or the North in the Vietnam War conflict. The game launched with eight maps and three modes, which include Territories, Supremacy and Skirmish. The maps are based on real locations in Vietnam during the war and come in three themes jungle, rural and urban. Multiplayer maps are larger than before and have a greater vertical dynamic. Rewards towards working closer with your squad are meant to ensure better team cohesion. Weapon and character customization mark their debuts in Rising Storm 2: Vietnam, allowing a wide array of weapon and munition varieties and a large amount of head, upper and lower body and skin customization.Ī retooled squad system allows a player to create and customize a squad. For the first time in the franchise, players are able to take control of airborne vehicles, including attack, reconnaissance and transport helicopters. Players can make use of era-specific weapons, including automatic and semi-automatic rifles, artillery, flamethrowers and machine guns. The game is set in the period of the Vietnam War conflict and many of the locations are based on historic battles. Like its predecessors in the series, Rising Storm 2: Vietnam is a tactical first-person shooter that emphasizes large-scale teamwork with realistic mechanics and combat.